Designing an engrossingly interactive Multimedia experience is as fun and satisfying for me as breathing life into a digital character through the art of animation.  Both animation and interaction are major aspects of the following two websites.


C64 Planet (Flash)

As true old-school gamers, Kevin Ronald and I decided to pay homage to the golden Commodore 64 through our MM2A03 project.  Using a C64 emulator and tons of screenshotting, Photoshopping, and Flash programming, we were able to bring the star characters of popular C64 games into the modern world of Flash.  Aside from the satisfaction of figuring out Flash and seeing things gradually fall into place, I greatly enjoyed revisiting the old C64 games that were such a sweet part of my childhood.

My favourite parts of the project are the introductory screen (shown below) and the Dino Eggs scene.  Click on the various characters and see what they do!  Be sure to turn off the C64 when you're done by pressing the power button on the interface monitor.

Launch C64 Planet







Flint Builds a Friend

Orphaned aliens need friends too.  Help the lovable (and somewhat annoying) Flint build himself a robot friend!

"Flint Builds a Friend" was a group project for Andrew Mactavish's MM3A03 course.  My partners were Fiona Fu (who created the beautiful graphics), Georrgia Gamez, and Maha Al-Adhami.  Together, we designed a children's game through the intensive use of ActionScript.  As you can see, we didn't get it all right, nor did we finish it on time. But boy, did we learn a lot.

Launch Flint Builds a Friend








All creations ©2006 Susan L. Chin & collaborators



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